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Computer-assisted language learning
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The role of gesture in L2 speaking tasks via Skype videoconferencing on mobile devices
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The impact of pre-task planning on EFL learners’ oral performance in Second Life
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Learning English with The Sims: exploiting authentic computer simulation games for L2 learning
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Game on!: Documenting transnational youth's identity and language development in online gaming communities of practice
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Computer- or paper-based: Which is a better way to use corpora in language teaching?
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Examining heritage language learners’ written texts
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Developing preservice teachers’ intercultural knowledge through virtual exchange projects
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The effect of hands-on and hands-off data-driven learning on low intermediate learners’ verb-noun collocations
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A new method of teaching second language pronunciation with homework activities
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What kind of feedback is more effective: instructor feedback on free writing or automatic corrective feedback in drills?